POV-Ray : Newsgroups : povray.binaries.images : Iso-bonds again (42 KB) : Re: Iso-bonds again (42 KB) Server Time
19 Nov 2024 13:37:29 EST (-0500)
  Re: Iso-bonds again (42 KB)  
From:
Date: 18 Dec 2001 02:35:43
Message: <p8st1uss5ioeb7q1li3rdvl38rihjic448@4ax.com>
On Tue, 18 Dec 2001 02:35:29 +0100, Tor Olav Kristensen <tor### [at] hotmailcom>
wrote:
> It would be interesting to see
> the function for those.

it wasn't real recursive function but unrolled one. Just set of identical
functions called according to condition.

> Source please ?

#declare L1=.3;
#declare L2=.3;
#declare L3=.3;
#declare L4=.3;
#declare R=.4;

#declare f_level_4=function{
  select(
    f_noise3d(19*floor(x),20*floor(y),21*floor(z))-L4,
    f_sphere(x-(floor(x)+.5),y-(floor(y)+.5),z-(floor(z)+.5),R),
    1
  )
}

#declare f_level_3=function{
  select(
    f_noise3d(16*floor(x),17*floor(y),18*floor(z))-L3,
    f_sphere(x-(floor(x)+.5),y-(floor(y)+.5),z-(floor(z)+.5),R),
    f_level_4(x*2,y*2,z*2)
  )
}

#declare f_level_2=function{
  select(
    f_noise3d(13*floor(x),14*floor(y),15*floor(z))-L2,
    f_sphere(x-(floor(x)+.5),y-(floor(y)+.5),z-(floor(z)+.5),R),
    f_level_3(x*2,y*2,z*2)
  )
}

#declare f_level_1=function{
  select(
    f_noise3d(10*floor(x),11*floor(y),12*floor(z))-L1,
    f_sphere(x-(floor(x)+.5),y-(floor(y)+.5),z-(floor(z)+.5),R),
    f_level_2(x*2,y*2,z*2)
  )
}

#local N=2;

isosurface{
  function{f_level_1(x,y,z)}
  contained_by{box{-N,N}}
  max_gradient 5
  evaluate 1, 10, 0.99
  scale 1.1/N
  rotate 30*y
  rotate -10*x
  texture { T_Glass1 } interior { I_Glass1 }  
  no_shadow
}


ABX


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