POV-Ray : Newsgroups : povray.general : Can't seem to take a wedge shaped bite : Re: Can't seem to take a wedge shaped bite Server Time
30 Jul 2024 18:17:21 EDT (-0400)
  Re: Can't seem to take a wedge shaped bite  
From: Lilith
Date: 18 Sep 2008 13:27:43
Message: <or35d41b7tcts6m9d1p4fc8la4hd3smodf@4ax.com>
On Thu, 18 Sep 2008 12:22:59 -0500, Lilith <lil### [at] dcccdedu> wrote:

>On 18 Sep 2008 12:48:44 -0400, Warp <war### [at] tagpovrayorg> wrote:
>
>>Lilith <lil### [at] dcccdedu> wrote:
>>> #declare Wedge = cylinder {
>>>    <0, 0, -5>, <0, 0, 5> OuterDia + MinorDia * 2
>>>    clipped_by {plane {x * 1, 0 rotate z*15}}
>>>    clipped_by {plane {x * -1, 0 rotate z*-15}}
>>> }
>>
>>  I'm not sure clipped objects work in CSG as you expect. Have you tried
>>with intersection rather than clipped_by, to see if it works ok like that?
>
>That could be it.  I'll probably need to redefine the wedge along the
>means you've suggested.
>
>Thanks,
>Lilith

Very kewlsome.  That worked.

Thanks again,
Lilith


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