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On Fri, 03 Sep 2004 11:42:35 +0200, Fredrik Eriksson <noo### [at] nowhere com>
wrote:
> I'm currently working on a patch to have HDRI input/output in POV-Ray
> using OpenEXR and possibly also Radiance HDR. The actual input/output
> routines are done, but getting unclipped output is more hassle than it's
> worth in 3.6.0, and the 3.6.1 source for Windows has not yet been
> released. I'm not changing any Windows-specific files though, so I might
> try merging the Linux source.
> I am also considering some kind of support for exposure control, but I
> don't have anything solid in that area yet.
Status update:
Copying everything but the front-end code from the Unix source package
worked just fine. I now have a version of POV-Ray that can both read and
write HDRI data in OpenEXR format, and which outputs an unclipped image
when a HDRI output format is chosen.
I now have a few questions for the POV community:
- Is support for 32-bits per component floating point output desired?
It wouldn't take much effort to do, but I doubt it's needed/useful.
- Is support for the Radiance HDR format desired?
It's a trivial thing to add, so unless the answer is a resounding no, it
will most likely be done.
- What kind of functionality is desired regarding exposure control, and
how would you like to see it done?
I have a few vague ideas, but I have yet to investigate their feasibility.
- What kind of support applications are desired?
Currently I have only a small program that can convert between OpenEXR and
Radiance HDR, but I'm considering doing something a little bigger that
would let you do some limited processing (e.g. exposure control,
downsampling) on OpenEXR images.
--
FE
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