POV-Ray : Newsgroups : povray.binaries.images : mlPOV SSS (2 jpegs, 50kb total) : Re: mlPOV SSS (2 jpegs, 50kb total) Server Time
14 Nov 2024 18:22:56 EST (-0500)
  Re: mlPOV SSS (2 jpegs, 50kb total)  
From: George Pantazopoulos
Date: 4 Dec 2003 22:22:36
Message: <oprzougshnu942mt@news.povray.org>
Wow, a new dimension of realism for our renders :) I agree with some 
posters that could put some more objects in the foreground to emphasize the 
size of the glacier. Also try making it more blue!

George


On Thu, 04 Dec 2003 13:28:13 -0800, Samuel Benge <sbe### [at] hotmailcom> 
wrote:

> Hello everyone. I've got hills of ice.... or something loosely resembling 
> ice.
>
> In one image no subsurface scattering is used. In the other image, 
> lighting effects can be seen 'wrapping around' the hills.
>
> Ice_hill_not.jpg took 26 seconds to render.
> Ice_hillSSS.jpg took 9 minutes, 45 seconds to render.
>
> The SSS is a 'faked' version made in mlPOV and uses the projection 
> pattern. Some artifacts can be seen if you look closely. For instance, at 
> the bottom of the middle hill you can see horizontal lines caused by the 
> ground plane, which is also included in the SSS evaluation. Also, lines 
> following the contour of the tops of certain hills can be seen because of 
> the low samples and high scattering values I used.
>
> The SSS takes both light_sources into account, thus simulating light 
> scattering from both the sun and background sky.
>
> I should try this scene with media... or if somebody else wants to render 
> it I can make the source code available.
>
> Q's, C's?
>



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