Hi All,
I've decided to follow the lead of Christoph Hormann and Jaime Vives
Piqueres and produce a LOTW set of images.
The imageas attached are the latest test of the landform model. The actual
seed number used is in the lower right hand corner. I'm trying to get a
high degree of variation between each seed value while still producing an
interesting landform. The landforms uses a simple slope pigment to help
show their form. No normals have been applied.
The next few steps will be to introduce random textures, atmospherics etc.
I've posted the full source code to PBSF for those who are interested.
Nathan O'Brien
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Attachments:
Download 'lotw1971.jpg' (15 KB)
Download 'lotw1.jpg' (12 KB)
Download 'lotw2.jpg' (20 KB)
Download 'lotw3.jpg' (13 KB)
Download 'lotw4.jpg' (20 KB)
Download 'lotw6.jpg' (20 KB)
Preview of image 'lotw1971.jpg'
Preview of image 'lotw1.jpg'
Preview of image 'lotw2.jpg'
Preview of image 'lotw3.jpg'
Preview of image 'lotw4.jpg'
Preview of image 'lotw6.jpg'
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