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On Fri, 21 May 2004 00:27:24 EDT, Danny <danzaetz> wrote:
<snip>
> I still can't figure out how to get rid of the images on the surface of
> the
> laser. Please help.
>
Have you thought about doing it as a cylinder light_source, slower but it
might solve your problem:
//code
union{
cylinder{0,x*100, 1 hollow
pigment {rgbt 1}
interior{
media{
scattering{3,1}
density{
cylindrical rotate 90*z
color_map{
[0 rgb 0]
[0.5 red 3]
[0.9 rgb 5]
[1 rgb 10]}
}
}
}
scale <1,.2,.2>
}
light_source{0 rgb 10 cylinder point_at x*100}
translate<-50,0,10>
}
//end code
This is done with a non-defined camera so you'll need to tweak the
intensities and translate to get it to look right.
HTH
--
Phil Cook
--
All thoughts and comments are my own unless otherwise stated and I am
happy to be proven wrong.
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