POV-Ray : Newsgroups : povray.newusers : Lighting : Re: Lighting Server Time
30 Jul 2024 20:25:26 EDT (-0400)
  Re: Lighting  
From: Phil Cook
Date: 5 Feb 2004 06:20:00
Message: <opr2v9spm2p4ukzs@news.povray.org>
On Wed, 4 Feb 2004 16:34:56 -0000, Felbrigg <som### [at] microsoftcom> wrote:

> I've already posted a couple of images in the binaries.images section 
> namely
> "Cactus halo" and "Rain Drops" but if you would like to help me out, look
> there for one I've just posted called "Spilled Liquid" (Source included)
> This is an example of an almost but never quite right table top image.  
> If
> you can give me some tips on how to improve it, adjusting the lighting 
> etc I
> would be very grateful.
>
> Thanks.
>
>
> "Dan P" <dan### [at] yahoocom> wrote in message
> news:402117ff$1@news.povray.org...
>> Also, I find that using multiple light sources can go along way. Throw a
>> bright, shadowless indigo light at a different location (color rgb <0.8,
>> 0.9, 1> for example) and it will add a lot of depth. In reality, there 
>> is
>> rarely only one light source and you don't always need radiosity to get 
>> a
>> realistic effect. Look at a book cover once: often, you'll see that one
> side
>> of the face is lit with a yellowish light and the other side is light 
>> with
>> an indigo/cyan light. It makes a really neat effect.
>>
>> If you're willing, we're interested in seeing your work if you post it 
>> on
> a
>> site and helping you out that way too. There are lots of tricks of light
>> (pun intended) that can turn a blah scene into something amazing.

If you are still interested google "three point lighting"

http://www.3drender.com/light/3point.html

This link's quite basic but still worth a look at, more advanced stuff is 
also available on google

Hope it's of use to you.

--
Phil

-- 
All thoughts and comments are my own unless otherwise stated and I am 
happy to be proven wrong.


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