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On Sat, 28 Feb 2015 13:56:37 +0200, Le_Forgeron <jgr### [at] freefr> wrot
e:
>> -Nekar Xenos-
>>
>>
SInce I can'te reply to myself, I'll post this here. It seems there was
something that gave off a lot of yellow tint radiosity. Maybe there was
a
taxi behind the photographer. here's a quick scene that basically
demonstrates the principle:
// Persistence of Vision Ray Tracer Scene Description File
// based on Radiosity scene.pov
// Radiosity sample for POV-Ray version 3.7
//
// Based on a scene by Friedrich A. Lohmueller, Dec 2010
// Derived from a sample of Bob Hughes,2001
//----------------------------------------------------------------------
----
#version 3.7;
#default{ finish{ ambient 0.1 diffuse 0.9 }}
//----------------------------------------------------------------------
----
#default{ finish{ ambient 0 diffuse 1 }}
//------------------------------------------
#include "shapes.inc"
#include "colors.inc"
#include "textures.inc"
//------------------------------------------
global_settings{
ambient_light 1
radiosity {
// pretrace_start 1
// pretrace_end 1
error_bound 0.6
count 50
// brightness 1
// gray_threshold 0
// media on
// normal on
recursion_limit 2
} // --------------
}// end global_settings
// ----------------------------------------
camera{ location <0, 14, -20>
right x*image_width/image_height
rotate 12*y
look_at <-1.25,2.8,0>
angle 33
}
sky_sphere{ pigment { color rgb <1,1,.1>*100} }
// fog
---------------------------------------------------------------------
// ground
------------------------------------------------------------------
plane{ <0,1,0>, 0
pigment{ color rgb 1}
} // end of plane
// -----------------------------------------
//box{-50,50 hollow pigment{colour rgb <1,1,0>}finish{diffuse 1}}
union {
#for (Cnt,1,3)
difference {
box {<-1,-1,-1>,<1,1,1> }
sphere {0,1.40 inverse }
sphere {0,1.25}
texture{ pigment{ color rgb ((Cnt/2)=(int(Cnt/2)))*<.1,.1,.7>+.0
3}//
Blue/Black
finish{ phong 1 diffuse 1-Cnt/10 }
}
translate<0,0,0>
scale 1+Cnt*0.65
translate <0,1+Cnt*0.30,0>
rotate Cnt*<0,-22,0>
}//----------
#end
scale <1,1,1>
translate<0,1,0>
}
// -----------------------------------------
--
-Nekar Xenos-
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