POV-Ray : Newsgroups : povray.general : Candy ior? : Re: Candy ior? Server Time
5 Jul 2024 10:36:39 EDT (-0400)
  Re: Candy ior?  
From: Nekar Xenos
Date: 13 Feb 2015 12:15:58
Message: <op.xtz98rxbufxv4h@xena.home>
On Fri, 13 Feb 2015 11:11:39 +0200, Le_Forgeron <lef### [at] freefr> wro
te:


>> What's the ior for glucose sweets(hard candy)? like Beacon Sparkles o
r  

>> candy
>> rolls. I haven't been very successful in getting a realistic candy  

>> render.
>>
>> -Nekar Xenos-
>>
>>
> It seems that 84% sucrose solution in water has ior about 1.5 (whereas
  

> water is 1.33), so solid sugar might be around 1.5 to 1.56.
>
> Now the problem might be the laminated sugar on sweets: you might have
  

> to model an opaque core within a surrounding sugar coating.  And here 
 

> come the problem of coincident inner surface (not a problem, just no  

> inner surface for the coating)
>
> the coating might be about a millimetre deep. Remember to increase  

> max_trace_level.
>
> I wonder if the Subsurface scattering can be used to model that instea
d.
>
Thanks, Le Forgeron,
I didn't consider the sugar coating. Subsurface scattering might be  

overkill. Or it might just be the thing that makes it look more realisti
c.

-- 

-Nekar Xenos-


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