POV-Ray : Newsgroups : povray.general : Soft Shadows? : Re: Soft Shadows? Server Time
8 Jul 2024 13:05:33 EDT (-0400)
  Re: Soft Shadows?  
From: Nekar Xenos
Date: 9 Feb 2015 12:44:06
Message: <op.xtswvpddufxv4h@xena.home>
On Mon, 09 Feb 2015 02:57:50 +0200, Zeger Knaepen  
<zeg### [at] povplacecom> wrote:

>> I didn't mean a physically correct point light, you are right that a  
>> 'real'
>> point light won't give soft shadows. I did in fact mean the fake method  
>> used by
>> most other render engines when dealing with point lights in 3D  
>> software, to give
>> you extra artistic control and ease of use and still end up with a nice  
>> result.
>> But thankfully the area light method seems to be a good workaround.
>
> I don't see how it's a workaround.

He means the more physically correct Pov-Ray method is a workaround for  
the fake scan-line renderer method.

-- 
-Nekar Xenos-


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