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On Sat, 11 Oct 2014 18:18:40 +0200, Ger <No.### [at] thankyou> wrote:
>
> I have a set of points, 2 rows side by side of 5 points each. The x and
> z values are set in a grid pattern, the y-values vary. I would like to
> calculate a plane that averages all
> points in such a way that some points will be above the plane and some
> will be below it. The plane itself needs to tilt on the x and z axis in
> such a way that it gets as close as
> possible to all points. So it's not going to be a simple plane{ y, 0
> translate y * shiftvalue}
>
> How would I go about doing this?
I would think you would have to script something that makes all possible
triangles from those points. Then calculate each triangle's normal and
calculate the average normal of all these triangles.
Now you can create a plane and rotate it perpendicular to the average
normal and then translate it by the average of the coordinates of the
original points.
--
-Nekar Xenos-
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