POV-Ray : Newsgroups : povray.binaries.images : Seraglio (WIP) : Re: Seraglio (WIP) Server Time
3 Jul 2024 06:08:10 EDT (-0400)
  Re: Seraglio (WIP)  
From: Nekar Xenos
Date: 8 Sep 2015 22:31:51
Message: <op.x4obzaqqufxv4h@xena>
On Wed, 09 Sep 2015 01:54:54 +0200, clipka <ano### [at] anonymousorg> wrote:


> That used to be the case indeed. As of POV-Ray 3.7.1, however,
> fade_distance can be set to 0 for effect: The distance-based fading will
> then follow a true inverse power law (effective_brightness =
> nominal_brightness / (distance^fade_power)) rather than POV-Ray's
> traditional fading formula; nominal brightness will be achieved at unit
> distance.
>

Maybe I'm getting something wrong, but this looks like divide by zero to  
me.

-- 
-Nekar Xenos-


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