I'm not sure if Pov-Ray converts a Parametric to a mesh for rendering. If
it does, then maybe it would be faster if you use the Blender mesh rather
than the Pov-Ray paramtric.
Another reason for the slow speed might be that the camera is placed in a
position that results in too many computations - it almost looks like the
camera is inside the shell or intersecting with the edge of the shell.
--
-Nekar Xenos-
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