POV-Ray : Newsgroups : povray.general : Hi, I Just put my old POV-Ray works online. : Re: Hi, I Just put my old POV-Ray works online. Server Time
25 Nov 2024 17:24:34 EST (-0500)
  Re: Hi, I Just put my old POV-Ray works online.  
From: Nekar Xenos
Date: 22 Aug 2015 01:09:13
Message: <op.x3q69gh3ufxv4h@xena>
On Fri, 21 Aug 2015 20:07:36 +0200, MichaelJF <mi-### [at] t-onlinede>  
wrote:

> "Michael Scharrer" <nomail@nomail> wrote:
>> "Nekar Xenos" <nek### [at] gmailcom> wrote:
>> > On Thu, 20 Aug 2015 18:28:16 +0200, Michael Scharrer <nomail@nomail>  
>> wrote:
>> >
>> > > Let me know what you think. I'm looking for feedback.
>> > >
>> > > Link: https://mscharrer.net/povray/
>> > >
>> > > Michael Scharrer
>> > >
>> > >
>> > >
>> >
>> > Do the trees use an L-System?
>> >
>> > --
>> > -Nekar Xenos-
>>
>> Not intentionally. Some of these scenes are very old and when I created  
>> them I
>> didn't even know what an L-System is. I'd have to check the source file  
>> myself.
>>
>>
>> Michael Scharrer, https://mscharrer.net
>
> First: Very nice images indeed and many thanks to include the sources to  
> further
> studies.
>
> I studied "Tree of Squares" for the question of L-Systems only. There  
> are no
> L-Systems involved here. I'm sure the recursion used here can be  
> implemented
> with a L-System but in this case it is done directly and not using  
> rules, axioms
> and all the other L_System stuff.
>
> Best regards,
> Michael
>

I want to see if I can modify it as a leaf texture by replacing the  
squares with a "Y" shape.


-- 
-Nekar Xenos-


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