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On Fri, 17 May 2013 22:00:01 +0200, Shay <nomail@nomail> wrote:
> "Nekar Xenos" <nek### [at] gmail com> wrote:
>> This is at a higher resolution, but the paint was too sparse. Now it
>> looks
>> a lot like a 3d version of Pollock ;)
>>
>
> Hmmm. This need something, IMO.
> Your digital art could use a literal (meta, if you prefer) aspect.
> Perhaps a
> shift in perspective with paint-scene lighting drastically different from
> source-scene lighting?
>
Yes, something has been lingering in the back of my mind. I will
definitely do that. First I must get the right balance between
positive/negative space and recognizability.
> -Shay
>
--
-Nekar Xenos-
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