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On Mon, 13 May 2013 15:57:27 +0200, Jaime Vives Piqueres
<jai### [at] ignorancia org> wrote:
>> I am working on making the paint macro able to use eval_pigment()
>> instead of declaring a colour beforehand. Now I am able to render a
>> complete scene this way. I first make a normal render of the scene
>> without paint. Then I #declare that image as an image map on a z-plan
e
>> so that it fits nicely in front of the scene, using it only to trace
the
>> colours. then I use the same direction vector to trace onto the scene
>> and this is what I got.
>>
>
> The idea is really good, brilliant I would say... truly following t
he
> "twisted thinking" POV-Ray tradition. This specific usage is very
> interesting too: scary and surrealist.
>
;D
> --
> Jaime
--
-Nekar Xenos-
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