On Mon, 13 May 2013 15:29:36 +0200, Sean Day <s.d### [at] uel ac uk> wrote:
> Kenneth wrote:
>> (My conception of this trick would probably require no less than a 'ray
>> tracer
>> within a ray tracer' to pull off successfully; but I think the
>> 'ingregients' for
>> the tool already exist in POV-Ray.)
> Hi Kenneth,
>
> Not sure if you have seen this before... Is something like this what you
> are talking about.
>
> http://www.povray.org/documentation/view/3.6.2/124/
>
> Sean
I'm not sure if this one will work with uv-mapped textures though... or
will it?
--
-Nekar Xenos-
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