On Thu, 15 Aug 2013 16:47:48 +0200, Christian Froeschlin <chr### [at] chrfrde>
wrote:
> Nekar Xenos wrote:
>
>> How can i fix this?
>
> Have you tried specifying an explicit "up" vector?
According to the docs up y is the default camera value.
But that is not the problem. If you add a horizontal plane to this scene,
you will see that it is the box that needs an up y option - not the
camera. I am not quite sure how to simulate that.
--
-Nekar Xenos-
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