On Mon, 04 Apr 2011 22:09:06 +0200, Leroy Whetstone <lrw### [at] joplincom>
wrote:
> I've been playing with randomly putting boxes on a plane. I think I've
> come up with a pretty good technique.
> I have an 2d array that acts as the plane. When every you place an
> object you mark the array. But you don't just mark the location, you
> treat the array as if it where a display screen and you paint the object
> to it. And you also mark areas that around your object that no other
> object could be placed there.
> When you randomly choose a location you only have to check if there
> is anything at that location. I use #ifdef statement as I don't fill the
> 2d array with anything except objects.
> I've been using boxes and a 300*300 2D array. And getting fairly good
> density (99%). And runs times less than 2 min. with display.
> Just Bragging :)
> I was wondering if any one else has use this technique.
>
How does it differ from
POV-Ray\v3.7\scenes\advanced\blocks\
?
--
-Nekar Xenos-
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