POV-Ray : Newsgroups : povray.general : Blob count limit? Seriously? : Blob count limit? Seriously? Server Time
29 Jul 2024 16:27:40 EDT (-0400)
  Blob count limit? Seriously?  
From: [GDS|Entropy]
Date: 26 Dec 2010 18:29:05
Message: <op.vocguqqt0819q0@gdsentropy.nc.rr.com>
Is this limit in 3.7? If so, WHY?

>>>>>> Parse Error: There are more than 1000000 components in a blob.<<<<<<
Total Scene Processing Times
   Parse Time:    0 hours  0 minutes  0 seconds (0 seconds)
   Photon Time:   0 hours  0 minutes  0 seconds (0 seconds)
   Cloth Time:    0 hours  0 minutes  0 seconds (0 seconds)
   Mechsim Time:  0 hours  0 minutes  0 seconds (0 seconds)
   Render Time:   0 hours  2 minutes 49 seconds (169 seconds)
   Postpr. Time:  0 hours  0 minutes  0 seconds (0 seconds)
   Total Time:    0 hours  2 minutes 49 seconds (169 seconds)
CPU time used: kernel 0.47 seconds, user 138.11 seconds, total 138.58  
seconds

POV-Ray finished

-- 
Ian McDonald
Lean Agile .NET 4.0/MVC
Senior Application Architect,
Developer and Security Analyst


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