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No ideas? :(
Ian
On Fri, 03 Dec 2010 06:05:04 -0500, [GDS|Entropy]
<gdsHYentropyAThotmailDTcom> wrote:
> Greetings all,
>
> I am glad to see many of my favorite artists still reside here. :)
> Truly, it is hard to stay active with real life in the way; I have
> married and fathered a son since my last post, lol!
>
> The other day I was mentioning the pov NGs to my wife, and I noticed
> that I seem to only be active during the winter months where I live
> (east coast, USA), and while I am sure there is some interesting
> psychological reason for this (especially given that most of my images
> subject matter revolves around randomness, cold, fog, dark and Christmas
> light like glows etc..), that is beside the point.
>
> I was wondering..
> There are a number of programs I have written in C#.NET (Paul Bourke and
> Paul Nylander have been wonderful resources, so thanks if you happen to
> read this) which use extensively constructs such as the following:
>
> 1) Dictionary<T,T>
> Recently I was using a Dictionary<string, Dictionary<string, Vector>>
> for diffusion limited aggregation based data modeling and insurgent
> movement scenario simulation
> (where Vector is something like <[0,0],[0,0],[0,0]>; I have created
> types to handle various levels of multidimensionality..but whatever)
>
> 2) List<T>
> I use this much of the time
>
> 3) Tree<T>
> See:
>
http://dvanderboom.wordpress.com/2008/03/15/treet-implementing-a-non-binary-tree-in-c/
>
> 4) Enum stuff
> DLAValues.DLASeedShapes seedShape =
> (DLAValues.DLASeedShapes)Enum.Parse(typeof(DLAValues.DLASeedShapes),
> seedShapecomboBox.SelectedValue.ToString(), true);
>
> I was wondering the best way (is it possible without patching?) to
> implement (any/all of) them in SDL, as it would make much of what I
> would like to do in pov *very* easy.
>
> I am pretty familiar with the SDL construct:
> #declare foo = array [n];
>
> The SDL array is at its base pretty similar to the array in C#, though I
> am not so sure of any implementation of things like the .NET
> IComparable, IEnumerable, IEqualityComparer and misc System.Collections
> features (they are just icing; work already done for you, anyway). I
> guess I would need to make macros for those, though strong typing,
> abstract methods and generics could be issues..so I don't really care
> about full/robust implementations just yet; only something of a
> facsimile reproduction of the .NET fluff.
>
> At any rate, most of this seems possible and perhaps even not too hard.
>
> I love being able to do things like this:
>
> foreach (KeyValuePair<string, Dictionary<string,
> Vector>> pair0 in masterVectorList)
> {
> // identify vector to which the following vectors
> are deemed adjacent
> foreach (KeyValuePair<string, Vector> pair1 in
> pair0.Value)
> {
> // do some stuff with the data
> }
> }
>
> While I am pretty sure pov doesn't care *what* goes into a particular
> index of an array (providing the type remains consistent), hence the
> possibility of making this happen somewhat easily, I am also sure the
> SDL array constructs aren't quite so usable as they could be for many
> cases..
>
> To be sure, I am not the only one who has had need of these sorts of
> things..or even had these ideas...so I would love to see some discussion
> on how these things could be, or have been done.
>
> *What* I want to do specifically is irrelevant, my only focus here is
> pov SDL programming theory...and maybe the chance of making some cool
> macros. :P
>
> Ian McDonald
>
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