POV-Ray : Newsgroups : povray.off-topic : Alan Wake, AAARGH! : Re: Alan Wake, AAARGH! Server Time
4 Sep 2024 15:20:30 EDT (-0400)
  Re: Alan Wake, AAARGH!  
From: Phil Cook v2
Date: 10 Jun 2010 12:21:30
Message: <op.vd3eegrdmn4jds@phils>
And lo On Thu, 10 Jun 2010 16:32:08 +0100, Darren New <dne### [at] sanrrcom>  
did spake thusly:

> Phil Cook v2 wrote:
>> Illogical barriers to progress, invisible walls is snappier though.
>
> Logical barriers is best, tho. Like Myst or Thief. :-)
>
>> Well everyone's different. I can't stand racing games, my cousin loves  
>> them.
>
> The best racing game I saw has a mode you could unlock where it was one  
> long street crossing another very busy street, and the game was to see  
> how many points of destruction you could cause in a wreck.  It turned  
> out that turning over the logging truck into the side of the gasoline  
> tank truck did a very nice job of it.  And the explosions and other  
> demolitions were wonderfully realistic.

Hence Burnout Paradise being pretty much the only racing game I enjoy :-)


-- 
Phil Cook

--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com


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