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And lo On Thu, 10 Jun 2010 15:18:05 +0100, scott <sco### [at] scott com> did
spake thusly:
>>>>> There's some out for the PS3 too, which is hilarious for obvious
>>>>> reasons.
>>>>
>>>> Clearly I'm missing something...
>>>
>>> Me too.
>>
>> Oh sorry. The PS3 natively supports a keyboard and mouse. The game
>> developers just need to interface to it. In theory any game that is
>> also developed for the PC or uses the Unreal engine could support k+m
>> for the PS3; they just don't.
>
> Which is the point of these add-on boxes, they accept normal k+m and
> then present themselves to the console as a normal native gamepad. The
> result is that any game that accepts input from the analogue stick can
> be controlled by a mouse.
But that's why I find it hilarious. This isn't a case of a third-party
creating something that isn't there, it's creating something that already
exists and isn't being used.
It's as if Sony had designed a car and created a power lead to plug in a
radio, but all the radio creators decided to fit their products with
batteries, so a third-party came along and created a battery pack and an
extra power lead. I can just picture the Sony execs shaking their heads in
bemusement.
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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