POV-Ray : Newsgroups : povray.off-topic : Alan Wake, AAARGH! : Re: Alan Wake, AAARGH! Server Time
4 Sep 2024 17:17:19 EDT (-0400)
  Re: Alan Wake, AAARGH!  
From: Phil Cook v2
Date: 10 Jun 2010 10:30:57
Message: <op.vd2897exmn4jds@phils>
And lo On Thu, 10 Jun 2010 15:18:05 +0100, scott <sco### [at] scottcom> did  
spake thusly:

>>>>> There's some out for the PS3 too, which is hilarious for obvious  
>>>>> reasons.
>>>>
>>>> Clearly I'm missing something...
>>>
>>> Me too.
>>
>> Oh sorry. The PS3 natively supports a keyboard and mouse. The game  
>> developers just need to interface to it. In theory any game that is  
>> also developed for the PC or uses the Unreal engine could support k+m  
>> for the PS3; they just don't.
>
> Which is the point of these add-on boxes, they accept normal k+m and  
> then present themselves to the console as a normal native gamepad.  The  
> result is that any game that accepts input from the analogue stick can  
> be controlled by a mouse.

But that's why I find it hilarious. This isn't a case of a third-party  
creating something that isn't there, it's creating something that already  
exists and isn't being used.

It's as if Sony had designed a car and created a power lead to plug in a  
radio, but all the radio creators decided to fit their products with  
batteries, so a third-party came along and created a battery pack and an  
extra power lead. I can just picture the Sony execs shaking their heads in  
bemusement.

-- 
Phil Cook

--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com


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