Redoing a scene I lost when my old PC went belly-up.
It's an idea I have for a painting that I want to make. So now I first
want to try and create a "photo" to paint from - with Pov-Ray :)
I still need to add doors, windows, fire-escape and trash. Any suggestions
on how to do these objects will be highly appreciated.
I ran into memory problems with the isosurface bricks, so this is a
mixture of isosurface and mesh bricks using Bill Pragnells mesh relief
macro. I have 5 different mesh bricks, randomly mirrored and rotated, but
I still get 3 of the same bricks in a row. Any ideas on how to get it more
random?
Also struggling with the tar texture. I'm trying to get the effect of old
cracked tar. It's an isosurface using a pigment function.
Suggestions, help and critique welcome.
-Nekar Xenos-
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