POV-Ray : Newsgroups : povray.off-topic : Bitter failure : Re: Bitter failure Server Time
6 Sep 2024 13:17:19 EDT (-0400)
  Re: Bitter failure  
From: Fredrik Eriksson
Date: 5 Feb 2009 15:22:24
Message: <op.uowavmdj7bxctx@e6600>
On Thu, 05 Feb 2009 20:28:31 +0100, Darren New <dne### [at] sanrrcom> wrote:
> Orchid XP v8 wrote:
>> and anisotropic texture filtering
>
> What does this mean, btw? I know what the words mean, but what effect  
> does it have on the visuals? Is it just that some of the filters that  
> represent anisotropic surfaces get their visuals improved, or does it  
> apply to surfaces based on real materials that are isotropic?

http://letmegooglethatforyou.com/?q=anisotropic+texture+filtering


-- 
FE


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