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On Fri, 23 Jan 2009 18:40:53 +0100, clipka <nomail@nomail> wrote:
> Are you sure you attached a POV scene file? IE just presents me with the
> same text you wrote in your post...
He did. Contents below. I tested the scene with
3.7.0.beta.30.msvc8-sse2.win32 and could reproduce the problem by changing
the number on line 77 to 5.
/////////////////////////////////////////////////////////////////////////////
// Include Files
#include "colors.inc"
#include "metals.inc"
/////////////////////////////////////////////////////////////////////////////
// Declared pigments, finishes, etc.
#declare sky_vect = z;
#declare lookat = <0, 0, 0>;
#declare cam_loc = lookat+(<.5, 1, .25>*600);
#declare cam_zoom = 10;
#declare light_loc = <1, .5, .25>*500000;
global_settings
{
max_trace_level 12
assumed_gamma 2.2
}
background { Black }
#default
{
pigment { rgb<.70, .70, .75> }
finish
{
ambient .25
diffuse .75
reflection 0
phong 0
phong_size 30
brilliance .5
}
}
/////////////////////////////////////////////////////////////////////////////
// Lights
light_source
{
light_loc
colour rgb<1, 1, 1>
}
/////////////////////////////////////////////////////////////////////////////
// Camera
camera
{
location cam_loc
direction <cam_zoom,0,0>
up sky_vect
right <0, -(image_width/image_height), 0>
sky sky_vect
look_at lookat
}
/////////////////////////////////////////////////////////////////////////////
// Objects
#local r=8.5852/2; //.338in
#local CaselessBullet=
intersection
{
cylinder{<0, 0, 0>, <39.5, 0, 0>, r translate<-12.5, 0, 0>}
#local rx=0;
#while(rx<360)
sphere
{
0, 1
scale<67, 15, 50>
translate<0, 0, -50+r>
rotate<rx, 0, 0>
}
#local rx=rx+5.715;
#end
translate<12.5, 0, 0>
}
difference
{
object{CaselessBullet texture{T_Chrome_5C}}
plane{-y, 0}
cutaway_textures
}
--
FE
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