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And lo on Tue, 09 Sep 2008 12:44:10 +0100, Invisible <voi### [at] dev null> did
spake, saying:
> Phil Cook wrote:
>
>> I think it was in Edge magazine one of the developers lashed into these
>> 'cool' games programming lessons saying they were a waste of time and
>> you'd be better of with a Mathematics course and plain old Computer
>> Science. They want people who can produce path-finding algorithms and
>> other AI routines not have a degree in level design, you can get the
>> equivalent of that just from playing games a lot.
>
> Wait - there's a course you can take that just involves playing games a
> lot? SIGN ME UP! :-D
>
> (But yeah, I'm sure *real* game design isn't nearly as interesting as it
> sounds. Listening to the commentary on HL2:EP2, most of it sounds pretty
> mundane.)
Apparently it's the same with being a game tester, repeating the same
section over and over again in various minor different ways until it
breaks.
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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