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And lo on Tue, 09 Sep 2008 11:35:05 +0100, Invisible <voi### [at] dev null> did
spake, saying:
>> As for usability sure if you're trying to do a long range snipe of
>> someone's head tweaking the sticks is annoying, likewise 180 degree
>> rotations, but for the most part you do get used to the sticks.
>
> I'd imagine for spinning round on the spot, the sticks are probably
> easier.
No, so much so that some games have a dedicated 180-turn button though 90°
movement can be quite quick. As I say it's the fiddly stuff that you wish
you had a mouse for. I might go so far to say that you shouldn't play
console FPS games the same way you play PC FPS games. Rather then jump out
of hiding and sweep your sights over the enemy bam bam; you need to adjust
to the fact that you're not quite as nimble and thus slow down a bit.
> (I constantly run out of desk space. Do you have ANY IDEA how much stuff
> is in my bedroom?)
I can well imagine it being taken up by large amounts of musical equipment.
> But playing CoD4 it was just impossible to hit anything. :-S
Ah yes just for fun here's a comparision video of CoD4 on PS3 and 360 -
http://www.gametrailers.com/player/27571.html oh and because you probably
haven't seen it http://www.gametrailers.com/player/38636.html currently a
PS3 exclusive.
>> Hmm I recall "Run Abe Run" a flick screen and a wall you have to
>> clamber up with a squig following you.
>
> In the PC version, the game starts, and you casually walk around until
> the first ledge. As soon as you haul yourself up it, a Slig rushes in.
> But by then you're out of the way. So unless you climb back down again,
> you're really in no danger. (The Slig, however, is liable to get
> possessed and blown up. Muhuhuhuh!)
Hmm I'm sure I got shot there.
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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