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On Thu, 17 Dec 2009 11:31:13 +0100, Invisible <voi### [at] dev null> wrote:
> Given that Blender is only capable of rendering triangles, is there some
> way to GPU-accelerate the rendering process? (As opposed to nailing my
> CPU to the wall for 10 minutes at a time.)
For quick test renders, turn off OSA, and perhaps also ray-tracing.
For a quick preview of just a small part of the scene, use Render Preview
(Shift+P).
--
FE
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