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On Wed, 16 Dec 2009 22:56:50 +0100, Orchid XP v8 <voi### [at] dev null> wrote:
>
> Also... Blender seems to incorrectly assume that Z is "up" and Y is
> "back". (It should obviously be the other way around.)
It is not incorrect; it is right-handed.
> Interesting how the amount of scaling is apparently completely unrelated
> to the mouse movement... (Seems to scale the cube by about 20% of the
> distance the mouse is moved.)
It depends on how far the mouse pointer is from the selection.
> OK, this one took me a while to figure out. You'd think you extrude it
> by dragging the face that you want to extrude... but no. You just click
> and Blender places faces at random for you.
Select faces/edges/vertices, press E to extrude. The newly formed
faces/edges/vertices are automatically selected, and by default you are
put in Grab mode; move the mouse to move them or right-click to keep them
where they are. You can also switch from Grab mode to Scale or Rotate by
pressing S or R.
> F9 doesn't appear to do anything.
F9 opens the Editing panel in the Buttons window. If the Editing panel was
already active, nothing will happen.
--
FE
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