POV-Ray : Newsgroups : povray.off-topic : My Experience with Visual C++ 2008 Express Edition : Re: My Experience with Visual C++ 2008 Express Edition Server Time
11 Oct 2024 09:17:16 EDT (-0400)
  Re: My Experience with Visual C++ 2008 Express Edition  
From: Phil Cook
Date: 14 Feb 2008 10:27:42
Message: <op.t6is4evoc3xi7v@news.povray.org>
And lo on Thu, 14 Feb 2008 14:53:29 -0000, Invisible <voi### [at] devnull> did  
spake, saying:

> Phil Cook wrote:
>
>> Meh I don't need to know their names just how to kill them.
>
> And people tell *me* my interests are too narrow. ;-)

Except the level of interaction between us is limited to movement,  
trigger, sqwark; with only the occasional duck, reload, scramble for the  
bigger brutes. Now if I were in the possession of multiple enemy-specific  
weaponry then sure I'd bother to learn their names :-)

>>>>  Well yeah, but it only needs one clear shot to the head.
>>>
>>> Unless you miss for some reason. Perhaps because one of the buggers  
>>> has swiped you and sent you half way across the map. Let's not go into  
>>> the whole reloading part...
>>  It's advisable to shoot them prior to them getting that close.
>
> The shotgun only works from close range.

The fast ones have a simple AI - when they reach a certain distance from  
you they crouch jump, just step back/to the side and pow as they're in the  
air.

> Plus, most of Ravenholm is of the form "you walk down a dark alleyway.  
> Suddenly 12 zombies stagger towards you, coming from all directions."  
> Plus, it takes time to kill the first one, time to kill the second one,  
> more time to kill the third one... gee, the rest are getting quite close  
> now...

Don't kill them then, you don't get points or experience for doing so. If  
the objective is to get from point A to point B then that's what you do,  
don't go looking for trouble.

Take the Ravenholm Square for instance, I come in and take out the  
scuttling head crab before heading straight for the headcrab carrier  
hidden on the left, grav-gun+barrel and a magnum chaser.

Activate the trap in the middle to slow down the horde behind me and dart  
to the right. Up the stairs and pull the lever, down and back out. Head  
down to the right for another headcrab carrier, up onto the roof and relax  
for a moment.

Onward keeping my eyes open for the fast zombies, shotgun the ones in my  
way before heading over the gap and into the house and a section load.  
Directly I've taken out maybe five zombies and a headcrab tops out of the  
dozen or so now shuffling around below me.

>>> Sure. Not that you can find any saw blades when you actually need 'em.  
>>> And if you happen to miss... oh dear. You are now dead.
>>  "It's advisable to shoot them prior to them getting that close."
>
> Yeah, but if you miss, you now have no ammo. Good luck...

The grav-gun (when it works) can pull things from a reasonable distance  
and as I've mentioned it's a toggle on the console.

>>> Damn, why are these people's real names always *more* improbable than  
>>> the characters they're playing??
>>  What you mean Lucy Lawless, Renee O'Connor, Hudson Leick, Kevin Sorbo,  
>> and Bruce Campbell? :-)
>
> Yes. Like that.

Come on though - Bruce Campbell's in it!

>> Renee O'Connor playing Gabrielle
>
> Heh. And I thought *I* was strange for having a signed picture in my  
> room of Major Carter wearing only a USA flag...

Ah Stargate:Franchise never could get into that from day one "Greetings  
we've been cut off from Earth for thousands of years and yet can quite  
clearly speak American English" at least prior to the ret-con Star Trek  
had the excuse for being made 40 years ago and just not knowing better :-)  
Now the film on the other hand, that was good.

>> Just to clarify it was her quarterstaff that intercepted the arrow in  
>> that particular episode.
>
> Not that you've memorised every episode or anything like that...

I've got the box-set and that sort of memory.

>> See - funny stuff.
>
> Mildly amusing sometimes, yeah.

Better then Charmed, more scantily clad women too.

-- 
Phil Cook

--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com


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