POV-Ray : Newsgroups : povray.off-topic : Game opinions : Re: Game opinions Server Time
11 Oct 2024 09:18:00 EDT (-0400)
  Re: Game opinions  
From: Phil Cook
Date: 5 Feb 2008 07:31:28
Message: <op.t51w21l0c3xi7v@news.povray.org>
And lo on Tue, 05 Feb 2008 10:57:24 -0000, Invisible <voi### [at] devnull> did  
spake, saying:

> Phil Cook wrote:
>
>> Some have - Deus Ex, Oblivion (though not technically an FPS)  
>> Resistance: Fall of Man, System Shock. All these feature either ammo  
>> you have to pick up, limited weaponry, degrading weapons, knock-back,  
>> targeted body parts, non-instantaneuous health etc. Admittedly I've not  
>> seen one single game that features all these reality points; I wonder  
>> what Call of Duty 4 is like on that score?
>
> Ever tried playing Insurgency? (It's a Steam mod somebody made. It's  
> quite good.)
>
> It's supposed to be the US Marines vs the Iraqi insurgents. And it's  
> ment to by hyper-realistic.
>
> - You walk at around 2 miles per hour. (So it takes forever to get  
> anywhere.)
> - You run at abour 4 MPH.

Apparently the original Doom tried this until the testers complained it  
was too slow

> - There are no crosshairs on your screen.

A number of games allow you to turn them off.

> - You can shoot from the hip and try to *guess* where the bullets will  
> go.
> - You can look down the barrel of the gun. The barrel has sights on it.  
> However, you now cannot see most of what is in front of you.

Hmm that's a good idea.

> - You can't hold the gun very steady unless you're lying down. Even  
> then, it wobbles a fair bit.
> - When you try to look down the barrel, if you're breathless it wobbles  
> around all over the place. Until you catch your breath.

Again a good idea

> - All the guns have insane recoil.

Insane? Again a lot of FPSs I've played the guns have recoil or wander if  
automatic.

> - It takes about 10 minutes to reload.

Um?

> - You get breathless if you run too long.

Silent Hill (though not an FPS - yet) has a similar feature

> - If you fall more than about 6 feet, you get injured.
> - If you fall more than about 12 feet, you die. Instantly.

Well that's not realistic

> - There is no "health bar", or any other kind of HUD.

http://www.2kgames.com/thedarkness/screenshots/5xx.jpg

> - Friendly fire kills you. Immediately.

Again unrealistic, though more so then others.

> The game is... utterly boring. You spawn. You walk around an apparently  
> empty map for 20 minutes. Suddenly you drop dead. Somewhere 25 miles  
> away there's a guy with a sniper rifle. He shot you long before you can  
> possibly see him.

So IOW more like a realistic situation where you don't just wander along  
the middle of a street in a warzone, but instead use cover regardless of  
the visibilty of the enemy.

> In short, the game is impossibly difficult.

At which point Warp will find stats showing how many people play it thus  
'proving' it is possible to play

> It does, however, have one redeeming feature. When you play as the US  
> Marines, if you hit the reload key a gaunt voice mumbles "changing mags"  
> while your character reloads the gun. However, when you play as the  
> Iraqi insurgents, a high-pitched Arabic voice yells "rrrrrreloading!"  
> It's the funniest God damn thing *ever*! :-D

Wonderful how um non-realistic.

> I played one time, and we all spawned in the spawn room, and some guy on  
> my team clicks his mouse button. This causes his rocket launcher to  
> spawn-kill the entire ****ing team, right there. Eventually, it's that  
> kind of thing that made me stop playing the game. I mean, apart from it  
> being no fun at all, anyway...

Oh fantastic I bet he was popular.

-- 
Phil Cook

--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.