POV-Ray : Newsgroups : povray.off-topic : Game opinions : Re: Game opinions Server Time
14 Nov 2024 20:57:33 EST (-0500)
  Re: Game opinions  
From: Phil Cook
Date: 5 Feb 2008 09:09:31
Message: <op.t511mgjic3xi7v@news.povray.org>
And lo on Tue, 05 Feb 2008 12:48:02 -0000, Invisible <voi### [at] devnull> did  
spake, saying:

> Phil Cook wrote:
>
>>> - There are no crosshairs on your screen.
>>  A number of games allow you to turn them off.
>
> Which is different to being unable to turn them on. ;-)

True

> Seriously though, it makes CSS feel just a tad unrealistic. Hey, I'm  
> running around with an AK47 on my hip and I can still hit people 2 miles  
> away in a single shot - hmmmm. ;-)

Not to mention asking what's the drop on this weapon?

>>> - All the guns have insane recoil.
>>  Insane? Again a lot of FPSs I've played the guns have recoil or wander  
>> if automatic.
>
> As in, fire a shot and the gun jumps about 4 feet to the side. If you  
> hold the trigger down, the gun will just stray bullets around completely  
> at random with no semblence of control.

One assumed as the game featured supposedly trained and fit people that  
wouldn't be completely the case.

>>> - It takes about 10 minutes to reload.
>>  Um?
>
> OK, not *literally* 10 minutes. But a damn long time - especially  
> compared to the split second it usually takes in other games.

Depends on the weapon, some take longer then others; some are designed for  
quick reloading.

>>> - If you fall more than about 6 feet, you get injured.
>>> - If you fall more than about 12 feet, you die. Instantly.
>>  Well that's not realistic
>
> Really?
>
> You're telling me a human being can survive falling from more than 12  
> feet?

Uh yes. I'm not saying uninjured and it depends on what they're landing on  
and how they're landing. Check the news about parachutists surviving falls  
 from a lot higher then 12 feet.

>>> - Friendly fire kills you. Immediately.
>>  Again unrealistic, though more so then others.
>
> Why? Being shot kills the enemy instantly, so why not your teammates?

Except it depends on where you're being shot, a leg shot won't instantly  
kill you (might make you black out) even a head shot might not instantly  
kill you though that's the much more likely outcome.

>>> The game is... utterly boring. You spawn. You walk around an  
>>> apparently empty map for 20 minutes. Suddenly you drop dead. Somewhere  
>>> 25 miles away there's a guy with a sniper rifle. He shot you long  
>>> before you can possibly see him.
>>  So IOW more like a realistic situation where you don't just wander  
>> along the middle of a street in a warzone, but instead use cover  
>> regardless of the visibilty of the enemy.
>
> Well perhaps it's because I've only played the game with a bunch of  
> Internet n00bs who don't know what they're doing, but everything is just  
> milling around at random trying to figure out what you're supposed to be  
> doing. And getting shot down.

Sounds like fun

> The maps are pretty huge...

All the better for long distance sniping of people milling around in the  
street.

>>> In short, the game is impossibly difficult.
>>  At which point Warp will find stats showing how many people play it  
>> thus 'proving' it is possible to play
>
> Isn't that rather like siting how many people have climbed Everest, thus  
> *proving* that it's not impossibly difficult?

To be fair to Warp I think he was more concerned with how you keep saying  
something is impossible when it's clearly not. Now I know what you mean  
when you say that - you mean it's a right PITA designed by 22-hour a day  
gamers with twitch reflexes for other 22-hour a day twitch gamers.

>>> I played one time, and we all spawned in the spawn room, and some guy  
>>> on my team clicks his mouse button. This causes his rocket launcher to  
>>> spawn-kill the entire ****ing team, right there. Eventually, it's that  
>>> kind of thing that made me stop playing the game. I mean, apart from  
>>> it being no fun at all, anyway...
>>  Oh fantastic I bet he was popular.
>
> Bless. He's probably only 12...

Gods makes you feel old :-)

-- 
Phil Cook

--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com


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