POV-Ray : Newsgroups : povray.binaries.images : Wine : Re: Wine Server Time
5 Nov 2024 16:38:39 EST (-0500)
  Re: Wine  
From: Ralf Jonas
Date: 8 Jul 2005 03:55:43
Message: <op.stk4a8rf029eka@hennes03>
Hi,

thanks for your replies.

>> I think you need to lower the "ambient" setting on the table texture.
>> Although there is a shadow, it dosn't appear any darker, it you see  
>> what I mean.  Have you actually specified an Ambient setting for it,or  
>> left it at default?

The table has only "pigment {color Gray80}".
I just added an ambient 0.0 and started rendering again.

> I agree, the scene looks good except the lighting. it all looks too  
> flat. i would get rid of all ambient values, and set abient_color inthe  
> global settings to rgb <0,0,0>.

I only set some ambient attributes for the wine glasses (0.2) and one
for the sky_sphere (ambient 1).
I used no radiosity and only two light sources high above:

light_source {
   <500, 500, 500>
   color White
}

light_source {
   <500, 500, -500>
   color Gray20
   shadowless
}

The first one respresents the sun, the second the brightness of
the sky. Perhaps I should give an area light a try?

Ahh, and I see, I copied this statement from the skeleton too:

global_settings {
	assumed_gamma 1.0
}

Is this correct for this scene?

Greetings
   Ralf


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