This might have something to do with whether or not you clicked "Smooth"
in Blender while having a set of vertices selected.
I wrote an export script in blender (with python) that is much more
lightweight than POVanim, and I spent weeks fixing the same problem - It
turns out you actually have to tell Blender which vertices you want
"Smooth". Or there is a button on the mesh edit area, can't remember.
Try that before an export.
Thanks
Caleb
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