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Samuel Benge wrote:
> [...]
>
> *Much* slower? I thought it was slightly slower..... At least it's still
> faster than using isosurfaces, right?
Well, i have not made detailed tests myself (especially none with a lot
of components) but it is significantly slower.
It is much faster than the function based blob in IsoCSG because it does
not have to consider all components of the blobs at every point (only
those close enough to have an influence)
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 2 Sep. 2003 _____./\/^>_*_<^\/\.______
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