Wasn't it Architect who wrote:
>Hi,
>
>I am trying to generate grassy hills and was planning on using GrassTex for
>grass. When I render the scene without the macros it renders OK (with a
>dumb grass texture I have come up with) but when I try to use the macros,
>I just get the sky. What am I doing wrong?
There appears to be an error in the "Quick Start" part of the grasstex
documentation. Try putting the pigments inside texture statements,
because official POV supports layered textures but not layered pigments.
object{Terrain
texture{gt_ground()}
texture{gt_grass()}
texture{gt_flowers()}
}
--
Mike Williams
Gentleman of Leisure
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