On 29 Aug 2002 02:26:43 -0400, "Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote:
> it will use same alghoritm as vista buffer - to project 'pixels' on
> view-plane
"The vista buffer can only be used with perspective and orthographic cameras"
> 'pixels' will be very useful for stars. This name mabe isn't good.
> In short - this would be primitive simmilar to sphere, _but_ it will act
> diffrent in anti-aliasing.
why ?
> While using typical sphere { } generatet with macro that will make it i.e.
> 1 pixel wide - this sphere will disapear when strong AA is used.
If you make sphere one pixel size it will not disapear.
> > unantialiased, it won't be very useful.
>
> only stars
why to make primitive to only one purpose while you can for example make
spherical mapping of enviroment on sky_sphere
ABX
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