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On Mon, 5 Feb 2001 14:50:37 -0000, "Tom Melly" <tom### [at] tomandlucouk>
wrote:
>Well, I've run a quick test using the code below and moving the texture
>parts from one place to another.
>
>It is quicker to place your texture definitions as "late" as possible (i.e.
>against the union rather than the object). This is only an issue with
>parse-time, since the code is plainly quicker to execute (less texture
>definitions to parse). Render time is unaffected, since the final scene is
>the same.
Is parse time typically a big concern?
Thanks for the quick response.
Cordially,
Larry
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