POV-Ray : Newsgroups : povray.newusers : Texture declarations and object grouping : Re: Texture declarations and object grouping Server Time
5 Nov 2024 01:24:29 EST (-0500)
  Re: Texture declarations and object grouping  
From: The Cegorach
Date: 5 Feb 2001 11:07:38
Message: <mvjt7t4phlh7iuqbp1v9dqi4valbb8j912@4ax.com>
On Mon, 5 Feb 2001 14:50:37 -0000, "Tom Melly" <tom### [at] tomandlucouk>
wrote:

>Well, I've run a quick test using the code below and moving the texture
>parts from one place to another.
>
>It is quicker to place your texture definitions as "late" as possible (i.e.
>against the union rather than the object). This is only an issue with
>parse-time, since the code is plainly quicker to execute (less texture
>definitions to parse). Render time is unaffected, since the final scene is
>the same.

Is parse time typically a big concern?  

Thanks for the quick response.

Cordially,
Larry


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.