POV-Ray : Newsgroups : povray.general : Help for an animation : Re: Help for an animation Server Time
1 Aug 2024 18:24:40 EDT (-0400)
  Re: Help for an animation  
From: orb
Date: 21 Jun 2005 09:20:13
Message: <mn.ab9b7d56501d08aa.34495@msn.com>

> Wasn't it orb who wrote:
>> Hello everybody :)
>> 
>> I would like to know how I can make a animation, it means, I have a 3d 
>> object, and I want to go through this object, using a specific way (I 
>> want to define a way, with a spline for example, and I want that the 
>> camera follow this way.)
>> 
>> Thanks to your answers :)
>
>
> Take a look in the example scenes that came with POV for
> animations\splinefollow.pov
>
> Ensure that FirstPerson is set to yes (I've rendered it both ways and
> don't remember whether it was initially yes or no)
>
> #declare FirstPerson = yes;
>
> In particular, observe this part of the code:
>
> // First-person-view camera
> // Follows the same path as the first aircraft
> #if (FirstPerson=yes)
>    camera {
>       location 0
>       look_at z
>       translate <0,0.4,0.4>
>       Spline_Trans (MySpline, clock*11, y, 0.5, 0.5)
>    }
> #end
>
> The "11" comes from the fact that the MySpline in this scene happens to
> be specified from 0 to 11.
>
> The translate <0,0.4,0.4> simply moves the camera so that it is outside
> the first aircraft, which also moves round the same spline in this
> example.

big thanks!!!

I finally succeed thanks to you :)

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