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On Thu, 05 Jun 2003 16:35:08 +0200, ABX <abx### [at] abx art pl> wrote:
>When you apply transform to CGS each scale, translate, rotate etc. cause
>separate calculation of transformation matrix and applying it to all children of
>this object.
Are you sure about that? IIRC the logic behind CGS is that when a ray
is traced, it is first reverse-transformed by the CSG transformation,
and then for each child that has a transform, it is
reverse-transformed by the child transformation. Or am I wrong?
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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