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Hi Stephen McAvoy <mcavoys[at]aolDOTcom>, you recently wrote in
moray.win:
> After playing with bounding boxes for a bit, I think it would be useful to be
> able to manually select and set the bounding box. Take the case of two spheres
> intersecting to create a lens shape. When you create a bounding box it describes
> the union of the spheres.
OK, maybe I don't understand, but you want something different than
what you get when you press Alt-B or select Scene|Select Bound with
the object selected? If so, how would it be different?
When you have the bounding box selected you use normal object
transformation methods to manipulate it....
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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