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On Tue, 19 Nov 2002 21:43:08 +0100, Christoph Hormann
<chr### [at] gmx de> wrote:
>MLPov has support for it. I did not yet see a HDR image with that kind of
>illuminated window though.
Come on, the window is just there for the reflection. As it is well
seen by the reflections, the window is not vertical but is facing the
balls - to give those familiar reflections. The lighting itself comes
from a 20x20 area light :)
>> >- animate it...
>> Got a render farm at your disposal? :)
>I would accept a reduced quality for that purpose...
If you can work out the maths, I'd gladly have the thing animated even
if it takes a month to render. Be sure to include angular momentum in
the calculations, because I *always* take the first shot with a
bottom-left english, starting 10 inches to the right of the cue
position and aiming slightly to the right of the center of the 1 ball,
so that the cue ball goes in the far right corner pocket. There's the
deal - I provide the imagery, you provide the maths, and we get rich
and famous and go to Hamburg, this time not missing the Repperbahn :)
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vip bg
TAG e-mail : pet### [at] tag povray org
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