POV-Ray : Newsgroups : povray.unofficial.patches : Shadowless is hotspot-less - a bug??? : Re: Shadowless is hotspot-less - a bug??? Server Time
6 Oct 2024 11:10:05 EDT (-0400)
  Re: Shadowless is hotspot-less - a bug???  
From: Peter Popov
Date: 14 Jun 2001 15:41:43
Message: <m2ehits3vo09t5n39jvf9tmn9b3kdtq74p@4ax.com>
On 12 Jun 2001 17:54:29 -0400, ron### [at] povrayorg (Ron Parker)
wrote:

>On Tue, 12 Jun 2001 23:07:52 +0200, Paul Blaszczyk wrote:
>>i've tested some texture options and metioned that all my objects has no
>>hotspots and they are not shaded (looking 2D...flat...). I've tested this
>>with spheres.
>
>It's exactly as you describe, but believe it or not it was by design.  This
>has been covered before somewhere around here.

To shed more light on the subject, shadowless lights were designed
with the thought of fill lights in the head of whoever introduced
them. This can easily be seen in the POV source code. Hotspots, or
highlights, given off by fill lights are usually unwanted, so the
developer made shadowless lights highlightless as well. This has been
discussed before and has a workaround, namely the no_shadow object
flag.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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