POV-Ray : Newsgroups : povray.general : to litle precision ? : Re: to litle precision ? Server Time
6 Aug 2024 00:18:11 EDT (-0400)
  Re: to litle precision ?  
From: ABX
Date: 8 Aug 2002 08:08:20
Message: <lfn4lu85n5uq50dg3d22n4a93jn1bl9ge1@4ax.com>
On 8 Aug 2002 08:02:13 -0400, "Rafal 'Raf256' Maj" <raf### [at] raf256com> wrote:
> ok, but patch will be ready probalby not ready before next 2..4 weeks.
> I'll announce in it .patches and here
> wish me luck :)

I'm happy I forced you to code :-)

> and - this (not mesh as float's) is the problem - an it easy to explain.
> heightfield scaled by <20,5,20> with 4096^2 bitmap has triangles as small 
> as 20/4096

No! It has the triangles as small as 1/4096. Scale is stored in transformation
structure AFAIK.

ABX


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