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Nicolas Calimet wrote:
>
> However, this problem seems not to exist anymore in the current
> developpment version. So the problem has either been fixed already for
> the future beta2, or that my own compile does not reflect that of the
> beta1 due to possible system differences.
Note such a problem might also be due to faulty optimizations of the
compiler in some cases. It is always a good idea to try a completely
unoptimized version is such a case.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 11 Jan. 2004 _____./\/^>_*_<^\/\.______
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