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no13 wrote:
>
> I'm using a flat panel screen now. I've noticed a big difference when the
> images are displayed on a crt screen. I'll have to play with my gamma
> steeings for the next render.
It is not just a matter of gamma, the scene is also too dark as a whole
and the brightness relations are wrong. For example the lit parts of
the terrain are too uniform in brightness - if you adjust the image it
all looks washed out.
>
> There are actually 316 individual isosurfaces that have been tiled. Each
> isosurface has been optimised for its container (just big enough), its
> max_gradient (exact) and its accuracy (based upon distance from the
> camera).
>
> I've written a series of pre parsing macros that do all the hard work. On
> tests it looks like I've picked up about a 40-50% speed increase on a
> single optimised isosurface when using the atmospheric media and radiosity.
>
Interesting. Are there no problems at the borders between the tiles?
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 2 Sep. 2003 _____./\/^>_*_<^\/\.______
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