POV-Ray : Newsgroups : povray.binaries.images : uv_mapping : Re: uv_mapping Server Time
19 Nov 2024 15:21:43 EST (-0500)
  Re: uv_mapping  
From: Lutz Kretzschmar
Date: 7 Dec 2001 05:06:58
Message: <k7511ukn7aqrk2uqdp6f96n0uoie416s8l@4ax.com>
Hi Nathan Kopp, you recently wrote in povray.binaries.images:

> "Lutz Kretzschmar" <lut### [at] stmuccom> wrote...
> >
> > The old system did not allow you to put different images on each face
> > of the cube. The new one does.
> 
> Now, that can't be true.  
Well, it was :-) Try it.

> Each face mapped to a 1x1 square of texture space.  So the entire 
> texture space was 4x3 pov units.
Yes, and then when reading the pixels from the imagemap it was read
modulo 1, resulting in a repetition on all six faces.


- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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