POV-Ray : Newsgroups : povray.binaries.images : isosurface by night : Re: isosurface by night Server Time
19 Nov 2024 22:29:41 EST (-0500)
  Re: isosurface by night  
From:
Date: 2 Nov 2001 03:43:12
Message: <k3n4utgjpgermdrjk1359op1avsuh07emj@4ax.com>
On Wed, 31 Oct 2001 19:30:18 +0100, "JRG" <jrg### [at] hotmailcom> wrote:
> You could try to use the same function in a density block, so that those
> *tubes* look brighter towards the centre.

Be sure I check this with my isomaze.

ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35


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