I'd like to be able to make a hexagonal grid for use in making maps.
Making square grids for maps is easy enough with gradient x/gradient z,
but I can't figure out how to make a hexagonal grid. The hexagonal
pattern is not for grids but for solid hexagons.
You can see an example of what hexagonal grids look like at:
http://www.godsmonsters.com/Master/image003.gif
Is there a way of making such a pattern? Perhaps using functions?
Standard POV or MegaPOV are both fine. (I vaguely remember someone
making a few more shapes for patterns a while back, though I don't know
that hexagons were among them.)
Jerry
--
http://www.hoboes.com/jerry/
"Give a man a fish and you feed him for a day. Teach him to fish, and you've
depleted the lake."--It Isn't Murder If They're Yankees
(http://www.hoboes.com/jerry/Murder/)
Post a reply to this message
|